Tuesday, December 15, 2009
If you like the idea of wearing ridiculous glasses and seeing things in 3D you need some pretty expensive hardware - good graphics cards, offset projectors and so on. Wallwisher, on the other hand is free, flexible and fun (that's the three f's). But of course you can do things in a visualisation suite that you could never do in Wallwisher. But application aside, the world of 3D film can help to bring ideas about 'immersion' and 'virtuality' into focus (unintentional pun). It's interesting that 3D technology seems to emphasise the illusion of image. It's quite clearly an image but the difference is its dimensionality. I don't experience the same sense of place that I do in Second Life. Things are coming at me; but I'm not in it. The shared ground is that it's virtual in the sense that it's almost life-like. Real and not-real, both at the same time.