Tuesday, October 25, 2011
A number of commentators have drawn attention to the symbiotic relationship between popular narrative and technological innovation. The ways in which these stories are told relates strongly to the cultural legacies appropriated by the teller; it is possible to tell stories of the construction of virtuality that derive from Scandinavian fairy tales, from early Soviet science fiction, and from a variety cinematic genres. If narratives of hidden kingdoms, parallel universes and alternate realities capture our imagination - and the evidence is that they do, then it is entirely predictable that virtual worlds (or online gameworlds) might do the same. At least in part, radical innovations such as virtual worlds have been shaped by wider cultural narratives.
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