Sunday, October 26, 2014
Reading Digital Fiction exhibition on Thursday evening, I was struck by how a different discipline works its way into the same territory. In her succinct opening remarks Astrid Ensslin reminded us how digital fiction sits somewhere between literary fiction and video gaming, as well as how print fiction lives on whilst digitally-born narrative continues to evolve. The common thread of how new and old narratives work to engage our imaginations emerges again, along with the idea that digital technology often end up troubling existing categories such as the distinctions between games and stories, art and life, the real and the imagined. It was a successful thought-provoking event, and underscores the fact that digital fiction is now old enough to have a history.
Wednesday, October 08, 2014
Will Self about the impact of new technology on what he calls 'deep reading', I found myself recalling this image. Is this 'deep'...or did it suddenly become shallow because its read on an iPad? Clearly not. But of course, in an otherwise intelligent and nuanced piece, Self is actually equating the immersive experience of reading fiction with depth. Although he offers a balanced account, and is certainly not bemoaning the rise of digital text, there is a sadness in his tone. He thinks we have lost something. If he's right, though, its not depth we've lost, but a way of accessing imagined worlds.
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